Introduction
Social computing is concerned with the study of social behavior and social context based on computational systems. Behavioral modeling reproduces the social behavior, and allows for experimenting, scenario planning, and deep understanding of behavior, patterns, and potential outcomes. The pervasive use of computer and Internet technologies provides an unprecedented environment of various social activities. Social computing facilitates behavioral modeling in model building, analysis, pattern mining, and prediction. Numerous interdisciplinary and interdependent systems are created and used to represent the various social and physical systems for investigating the interactions between groups, communities, or nation-states. This requires joint efforts to take advantage of the state-of-the-art research from multiple disciplines, social computing, and behavioral modeling in order to document lessons learned and develop novel theories, experiments, and methodologies in terms of social, physical, psychological, and governmental mechanisms. The goal is to enable us to experiment, create, and recreate an operational environment with a better understanding of the contributions from each individual discipline, forging joint interdisciplinary efforts.
Updates
Submission deadline extended
SBP2010 submission deadline is Sunday, November 15, 2009
Format and Submission for SBP2010
Format
The papers must be in English and MUST be formatted according to the Springer-Verlag LNCS/LNAI guidelines available at http://www.springer.de/comp/lncs/authors.html. Full text of posters should also be submitted. The maximum length of papers is 10 pages.Submission
All papers must be submitted electronically in PDF format only, before deadlines. Submission site: EasyChair.Questions and inquiries are welcome. Please send them to sbpconf10@gmail.com. [here is a sample file for LaTeX2e]
SBP'09 was covered on KDNuggets and the blog .
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